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Laura Gallagher
Laura Gallagher
Founder, Character Artist, Educator @ Outgang
Montreal, Canada

Summary

Founder, Character Artist and Educator at Outgang. I'm giving live character-art lectures every week for those who want to learn all my secrets. Check us out:
www.outgang.studio

My formal experience with 3d started as a student at the Centre NAD, a montreal-based school for 3d arts in 2007.
In 2008 I Joinded the talented team at Eidos Montreal to work as a junior character artist on Deus Ex: Human Revolution.
Throughout the years, including a brief time spent on Tomb Raider, I went from junior position all the way to lead on the latest Deus Ex game, Mankind Divided.
Since 2012 I also have joined the teaching body at NAD as a lecturer for basic and advanced character modelling courses. I teach every Fall and Winter semester at least one 30 hour course with an average of 30 students per course in addition to my regular responsibilites as a lead on a AAA franchise.

Skills

Character ModelingEducation

Software proficiency

3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
zbrush
zbrush

Productions

    • Video Game
      Horizon: Forbidden West
    • Year
      2019
    • Role
      Lead/Principal Character Artist
    • Company
      Guerrilla Games
    • Video Game
      Deus Ex: Mankind Divided
    • Year
      2016
    • Role
      Lead Character Artist
    • Company
      Eidos Montreal
    • Video Game
      Tomb Raider (2013)
    • Year
      2013
    • Role
      Character Artist
    • Company
      Eidos Montreal
    • Video Game
      Deus Ex: Human Revolution
    • Year
      2011
    • Role
      Character Artist
    • Company
      Eidos Montreal

Experience

  • Founder at Outgang
    Montreal
    February 2020 - Present

    Small studio specializing in character art education and consultation. Offering affordable weekly live character art lectures.

    www.outgang.studio

  • Lead/Principal Character Artist at Guerrilla Games
    Amsterdam, Netherlands
    July 2017 - August 2019

  • Lead Character Artist at Eidos Montreal
    Montreal, Canada
    January 2008 - June 2017

    I've had the pleasure of working on three projects at Eidos Montreal. Starting on Deus Ex : Human Revolution as a junior character artist all the way to a lead position on Deus Ex: Mankind Divided.

    On DX:MD I was responsible for leading a team of ultra-talented individuals on a multi-year production and using many evolving technologies.

    I've fully modeled the main character Adam Jensen, other than for his head and hair, as well as numerous other characters.

    I've spent a good number of months working with our marketing department on Deus Ex related mandates, from high-res renders of our characters to 3d prints like our collector's edition statue all the way to real prostheses for amputees.